Gods of the Fall: Becoming Godlike
Saying your character becomes like a god is one thing. But actually creating a character who has amazing divine abilities […]
Gods of the Fall: Becoming Godlike
Saying your character becomes like a god is one thing. But actually creating a character who has amazing divine abilities […]
Gods of the Fall: Becoming Godlike
If you’ve ever wanted to play a god, Gods of the Fall is for you. It’s a setting in which player characters
Your Game is a regular feature here on the Monte Cook Games website, that talks about getting the most out
Breathing Life into Your Encounter
Beyond the Book is a regular feature here on the Monte Cook Games web site, discussing ways to use the Cypher
Beyond the Book: Recursions—Static or Evolving?
Special Features is a regular column in which MCG team members discuss projects they’re working on, interesting MCG activities, or things that
Special Features: The MCG Staff Summit
Your Game is a regular column that talks about getting the most out of your RPG experience, including GM and player advice.
Your Game: Strange Revelations Pairings
This post gives you a look between the covers of the forthcoming Into the Outside sourcebook for Numenera. Into the Outside comes
A Glimpse Inside Into The Outside
A couple weeks ago I wrote how to use Numenera Character options for The Strange. I did so to illustrate
Using The Strange Character Options for Numenera
In Translation: The Strange Character Options goes on sale in just over a week. I’m really proud of this book, and
Using Numenera Character Options for The Strange
I don’t always use props when I run an RPG because at their heart, tabletop RPGs are about evoking a
Why would a Weird Deck be cool? And how about a GM Intrusion Deck—why would you want something like that?
Enjoy another free mini-adventure for The Strange excerpted from The Dark Spiral. (The first was Morrison Fellowship Prize Delivery.) If you