Why Decks Rock
My introduction to roleplaying was the D&D Basic Set (blue box), which I got for Christmas of 1979. Within a […]
My introduction to roleplaying was the D&D Basic Set (blue box), which I got for Christmas of 1979. Within a […]
Trapped in a prior-world ruin! Five years ago, a hidden prior-world installation woke up after aeons of somnolence. The night
Wanderers, the chiming of the Trilling Shard signals that something is afoot: we have just launched the Numenera 2: Discovery
Destiny Awaits – Numenera 2 is Here!
An Awesome Adventure, Quickstart Rules, and Pregenerated Characters Ready to Play! A roiling green desert haunted by invisible beasts.
The Spire of the Hunting Sound Quickstart Adventure
Whether you’re exploring a setting for the first time or seeking fresh inspiration for an existing campaign, story hooks and
Your Game: Bite-sized Inspiration
The world of Numenera, the Ninth World, set a billion years in the future, is a strange place. It’s a
Getting Weird in the Ninth World
Welcome to the Cretaceous For almost a hundred years, since the Last Commute, the people of Grevakc have been trapped
At Gen Con we announced two new corebooks for Numenera: Numenera Discovery and Numenera Destiny. (These titles will have a
Numenera Discover Your Destiny Sale
Thursday at Gen Con we announced the forthcoming Numenera 2 set of core rulebooks: Numenera Discovery and Numenera Destiny. Numenera
Introducing Numenera 2: Discovery and Destiny
We’ve been revealing much about the rules and setting of Invisible Sun in the months since the Kickstarter campaign. Here, however,
Invisible Sun: Changing the Way RPGs are Played
Iadace, and welcome to Cypher Chronicles! Get Cypher Chronicles, and other MCG news, delivered right to your inbox! Enter your
Cypher Chronicles, vol. 30-2017
Imagine this: you’ve decided to run an Invisible Sun campaign. The rules aren’t too hard to learn, the setting material
Invisible Sun: The Directed Campaign