Cypher System Dice
Handy, sharp-looking dice marked for use with the Cypher System Specially crafted by Q-Workshop, makers of the world’s coolest […]
Handy, sharp-looking dice marked for use with the Cypher System Specially crafted by Q-Workshop, makers of the world’s coolest […]
Every couple of weeks, the MCG creative team (currently that’s Monte, Bruce, and me) gets together for a creative meeting.
Special Features: Fly on the Wall at the Creative Meeting
Inspiration and time savings at the gaming table and when prepping for play! The Strange Cypher Deck, XP Deck, and Creature Deck
Horror, Action, and Mystery in the Shoals of Earth!
What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless
Strange Revelations: Ten Instant Adventures for the Strange
Special Features is a regular column in which MCG team members discuss projects they’re working on, interesting MCG activities, or things that
Special Features: The MCG Staff Summit
Flying Carpets. Hover Bikes. The Argo. Recursions within the Strange are seeded by fiction, imagination, and myth—stories. And stories sometimes
We’ll be at AetherCon IV, the online game convention, which runs from tomorrow (Thursday, November 12) through Sunday. MCG’s Senior
Special Features is a regular column in which MCG team members discuss projects they’re working on, interesting MCG activities, or things that
Special Features: 13 Halloween Movies
New Descriptors from the Shoals of Earth In The Strange, characters frequently change as they travel from recursion to recursion.
Gain, Track, and Spend XP without Erasing a Hole in Your Character Sheet In the Cypher System, exploration and risk are
Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our
A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub