Black Friday/Cypher Weekend Sale!
The Black Friday/Cypher Weekend sale has come to its conclusion, but the MCG Shop remains filled with great items for […]
Black Friday/Cypher Weekend Sale!
The Black Friday/Cypher Weekend sale has come to its conclusion, but the MCG Shop remains filled with great items for […]
Black Friday/Cypher Weekend Sale!
Scores of personalities from every corner of Ptolus—at your fingertips! Ptolus is a vast city, peopled with an amazing variety
An ancient manuscript scribed by the Half God himself. . . Ghul. The creator of Goth Gulgamel, the fortress halfway
A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a
Explore New Planes—and More! Announcing Planebreaker for 5e and Cypher System
What’s the best part about GMing MCG games at Gen Con? The free badge? Free and exclusive stuff? The camaraderie
Ptolus is a setting for epic campaigns, and epic campaigns mean epic characters! The Ptolus Character Portfolio does your character…
(Not going to Gen Con? We need GMs for Gamehole Con too!) Are you going to Gen Con? Or want
The perfect heist. Getting in, getting out. The disguises. The smooth talk and careful bluffs. The stealth, the hacking, and—when
We wanted a fresh at-the-table experience to help guide our design on a book dedicated to superheroes. So, here’s what happened during our first playtest of Claim the Sky, where we played our original heroes in a session run by Monte.
ISSUE #1: BROOD X IS BORN | Claim the Sky Designer Playtest Report
Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly as possible.
Game Design Challenge: Converting Ptolus Part 2
Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly as possible.
Game Design Challenge: Converting Ptolus Part 1