Running Games For Kids: Some Tips and Tricks
Whitney Beltrán runs No Thank You, Evil! for students in rural India. Running RPGs for kids can seem daunting at first, […]
Running Games For Kids: Some Tips and Tricks
Whitney Beltrán runs No Thank You, Evil! for students in rural India. Running RPGs for kids can seem daunting at first, […]
Running Games For Kids: Some Tips and Tricks
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! The 5-year-old girl (“I’m going to be
Lich Monkeys, Mermaids, and Piggies: Taking No Thank You, Evil! for a Test Drive!
The annual Origins Awards, one of gaming’s most prestigious awards (and certainly the longest-running), were presented on Saturday at the
Monte and the Adventure Gaming Hall of Fame
Update 24 June: We have passed 700 pre-orders, and have added the Cypher System dice to the lineup–and even better, we’re offering
Will Your Cypher System Rulebook Be Autographed?
No Thank You, Evil! has a number of cool components inside the box. What are they, and how do you use them?
No Thank You, Evil!: What’s in the Box?
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! If you’ve been following news of our
The Awesome Artists Working on No Thank You, Evil!
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! When we set out to make a
Designing a Game for the Whole Family
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! No Thank You, Evil! playtesters getting into
Playtesting No Thank You, Evil!
What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera?
Take Your Campaign to the Limits of Your Imagination with the Cypher System Rulebook!
(Update October 2016: We’re Kickstarting two new expansions for No Thank You, Evil!) I was probably about six years old
[This is Part 3 of 3! If you haven’t already read Part 1 and Part 2 of this series, hop
Competing With Puppies: Designing Games for Kids (Part 3 of 3)
[This is Part 2 of 3! If you haven’t already read Part 1 of this series, hop over here first].
Competing With Puppies: Designing Games for Kids (Part 2 of 3)