GMing The Strange
This is the tenth in a series of articles introducing The Strange. You can read the first one here. The Strange has been […]
This is the tenth in a series of articles introducing The Strange. You can read the first one here. The Strange has been […]
What’s more fun than putting together 416 glorious pages of some of the coolest roleplaying game content ever? (512 if
This is the ninth in a series of articles introducing The Strange. You can read the first one here. Recursions in the Shoals
Get Into the Night and take your Numenera campaign beyond the Ninth World!
Will You Join the Midnight Pilgrims and Venture beyond Earth’s Shores?
This is the eighth in a series of articles introducing The Strange. You can read the first one here. If
We at Monte Cook Games are so thrilled and honored to be nominated for a number of ENnie Awards
This is the seventh in a series of articles introducing The Strange. You can read the first one here. The Strange is the
In Numenera (and in the forthcoming The Strange), characters advance from Tier 1 to Tier 6. This is meant to
From the Pen of the Redoubtable Sir Arthour Himself! The namesake of the entire game line, the “numenera” are artifacts,
Over a Thousand Numenera Items for Your Gaming Table
The Strange Kickstarter Backers: The Strange corebook is coming off the press, and we’re looking forward to seeing the first copies—the