Story, Please!
Create fantastic, whimsical adventures for your No Thank You, Evil! game Someone stole all the robot waiters from The Cake Is […]
Create fantastic, whimsical adventures for your No Thank You, Evil! game Someone stole all the robot waiters from The Cake Is […]
One of the exciting things about Kickstarting projects like A Strange Box is that it allows us to create some
Are you curious about The Strange RPG, but haven’t tried it? Now you can check it out in style by
How To Get the ENTIRE Game Line for The Strange
Our Strange Box Kickstarter campaign is going strong, and we know that current fans of The Strange know about it.
Strange Box Sharefest and Myth of the Maker
Today’s the day! The very first Numenera videogame, Torment: Tides of Numenera, is live and ready to play! Check out
Launch Day for Torment: Tides of Numenera!
Monte, Shanna, and Bruce from the MCG design team will be at Emerald City Comicon, working with our fiction publisher
The Ninth World is a vast and strange place. When you enter it, you explore a weird and wondrous landscape, meet creatures
I’m a poet by nature. My fellow poets and I used to play a game called, “I Can Break Your
Words Like Magic: My Secret Card Trick for Writing a Book
One question we get asked at every convention is whether we’re going to do a boxed set for The Strange
A Strange Box Kickstarter is Now Live!
Spells, rituals, and so on in RPGs rarely feel like magic in fiction or real world occult studies because they’re usually
Invisible Sun Design Diary 4: Long Form Magic
Discovering new worlds is now even easier! The Ninth World can be a weird place, but those realms outside the
One of the greatest challenges for a GM is creating NPCs that are interesting, unique, and fleshed out—particularly when time