Torment: Tides of Numenera—The Explorer’s Guide
Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole […]
Torment: Tides of Numenera—The Explorer’s Guide
Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole […]
Torment: Tides of Numenera—The Explorer’s Guide
In the Savannah, GA area? The Guild Hall is an incredible gamer space—a friendly local game store and gaming club
One of the themes of Invisible Sun is escape. (The other would be secrets—we’ll talk more about that soon.) The
Last Saturday, we gave a seminar at Gen Con where we talked about all our upcoming products—Numenera, Cypher System, and
Do you dream of escape, but don’t know from what, or to where? Looking for a chance to escape the
Announcing the Invisible Sun RPG
A Few Mentions Before You Convention The MCG staff is at Gen Con 2016 this week in Indianapolis, Indiana. To prepare
Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related
Monte Says: Character Control and Narrative Control
And Other Great Ways to Interact with Creators at Conventions Special Features is a regular column in which MCG team members discuss
Special Features: Will You Sign My Baby?
Headed to Gen Con? How would you like to sit down to a game session run by Monte Cook, Shanna Germain, Dennis
Would You Like to Game with the MCG Designers?
Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related
Monte Says: Ptolus 10 Years Later
Loot the Afterworld for your Numenera or The Strange game! Looking for an incredible new recursion for your game of
Gods Beyond: Converting Gods of the Fall for Numenera and The Strange
Beyond the Book is a regular feature here on the Monte Cook Games website, discussing ways to use the Cypher System
Beyond the Book: Transcending Difficulty 10 in Gods Of The Fall