Bring a Setting to Life
One of my favorite parts of games design is working with artists and Bear, our art director, to bring the […]
One of my favorite parts of games design is working with artists and Bear, our art director, to bring the […]
Saying your character becomes like a god is one thing. But actually creating a character who has amazing divine abilities
Gods of the Fall: Becoming Godlike
Hello, Cypher System Kickstarter Backers— It’s Wednesday, and to celebrate we’re going to do something fun! OK, we’re not really
No Thank You, Evil will be in stores at the end of the month, but if you’re looking to get
No Thank You, Evil! Early Retailers
From the minutes of the International Psychology Summit, March 3, 2016, San Francisco, California (Speaker: James D. Hubbard, PhD) Dissociative
Unmasked: Dissociative Mask Disorder
GROUPS IN PREDATION There are a number of groups and organizations in Predation. Some work together. Others are at odds.
Predation: We Are All The Butterfly
Player Perspectives is a regular feature here on the Monte Cook Games website, penned by guest writers—players of Numenera, The
Player Perspectives: GMing with a Partner (in Crime)
Your Game is a regular feature here on the Monte Cook Games website, that talks about getting the most out
Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related
Monte Says: Gotta Do My Homework
Monte Cook Games, LLC, and Angry Robot Books, award-winning global publisher of science fiction and fantasy, today announced that they have signed
Angry Robot Books to Publish Numenera and The Strange Novels
Beyond the Book is a regular feature here on the Monte Cook Games web site, discussing ways to use the Cypher
Beyond the Book: Using Skills to Paint a Picture
If you’ve ever wanted to play a god, Gods of the Fall is for you. It’s a setting in which player characters