Introducing Numenera to Players
One of the things I love about Numenera is that it’s easy to play, which makes it a great roleplaying […]
Introducing Numenera to Players
One of the things I love about Numenera is that it’s easy to play, which makes it a great roleplaying […]
Introducing Numenera to Players
We’ve been revealing much about the rules and setting of Invisible Sun in the months since the Kickstarter campaign. Here, however,
Invisible Sun: Changing the Way RPGs are Played
Player Perspectives is a regular feature here on the Monte Cook Games website, penned by guest writers—players of Numenera, The
Player Perspectives: Learning Through Play
When designing a roleplaying game (or setting), one of the first questions you ask yourself is, “What do characters do
Invisible Sun Design Diary 8: Emergent Story
What do you call someone who’s thought about GMing—who’s maybe always wanted to give it a shot—but who hasn’t quite